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<title>Pripyat Nomads: server news</title>
<link>https://nomadsgaming.com/pripyat/</link>
<description>Announcements, changes and notices for the Pripyat Nomads DayZ server.</description>
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<lastBuildDate>Sun, 25 Oct 2026 16:25:10 +0000</lastBuildDate>
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<title>Notice: Server locked for heavy rework for the next few days</title>
<link>https://nomadsgaming.com/pripyat/#news-2026-10-25-rework-lock</link>
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<pubDate>Sun, 25 Oct 2026 18:00:00 -0400</pubDate>
<category>Notice</category>
<description><![CDATA[<p>I&#x27;ve locked the server to get some maintenance work done and for a mod and config rework.</p><p><strong>Maintenance</strong></p><ul><li>Memory leak: since 1.30 the server slowly eats memory until the host shuts it down, even when empty. That&#x27;s why restarts are every 4 hours. I&#x27;m testing one suspect at a time; animals and motorbikes are already ruled out.</li><li>Mod cleanup: several small mods are being folded into our own mod. We go from 32 mods to about 29, so less to download and less to break on DayZ updates.</li><li>Leftovers from the old PripyatGamma map are being cleaned out.</li></ul><p><strong>World overhaul</strong></p><ul><li>Radiation zones replace the vanilla toxic gas, from light doses to areas you won&#x27;t survive without a full NBC suit. Treat sickness with anti-radiation tablets and injectors, and use dosimeters, decontamination showers, and soap.</li><li>Medicine: new medical supplies, a medical-only first aid kit, a belt or vest med kit, and pouches for your gas mask and NBC gear.</li><li>Base fortifications: a new mod with reinforced doors, shutters, barricades, fort walls, gates, and a watchtower.</li><li>New mutants around the radiation zones.</li><li>Earplugs: a key to turn game sounds down. Voice chat and radio stay at full volume.</li></ul><p><strong>Wipe</strong></p><ul><li>The new mods need a fresh start, so the server will be wiped when it reopens. Characters, bases, stashes, and vehicles will all be reset.</li></ul><p>I&#x27;ll make another post when the server is ready for survivors.</p>]]></description>
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<title>Announcement: Open for business</title>
<link>https://nomadsgaming.com/pripyat/#news-2026-10-22-delta-open</link>
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<pubDate>Thu, 22 Oct 2026 12:00:00 -0400</pubDate>
<category>Announcement</category>
<description><![CDATA[<p>We&#x27;re back. Infected and wildlife are spawning again, and I added some new items around the map. The server is now open again.</p><p><strong>New mods</strong></p><ul><li>I switched the map to Pripyat Delta. It&#x27;s the same terrain with all the same buildings.</li><li>Motorbikes: The new vanilla mopeds and dirtbikes are now in the server.</li><li>Acoustic guitars: Working guitars that let you play music and tab sheets.</li></ul><p><strong>What you need to do</strong></p><ul><li>Join through the DZSA Launcher and let it download the new mods.</li><li>You can unsubscribe from PripyatGamma since we don&#x27;t use it anymore.</li><li>No wipe was necessary. Characters, bases, stashes, and vehicles are all where you left them.</li></ul><p>If something is broken, let me know on Discord.</p>]]></description>
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<title>Notice: The Zone has gone quiet</title>
<link>https://nomadsgaming.com/pripyat/#news-2026-10-21-map-delta</link>
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<pubDate>Wed, 21 Oct 2026 21:00:00 -0400</pubDate>
<category>Notice</category>
<description><![CDATA[<p>DayZ 1.30 broke the Pripyat map mod we run (PripyatGamma) and it no longer loads navigation data, so infected and animals don&#x27;t spawn. There&#x27;s nothing I can do to the server files or config. The map&#x27;s author has stopped supporting this version and will remove it from the Workshop on November 1.</p><p><strong>Fix incoming</strong></p><ul><li>I&#x27;m switching to Pripyat Delta. Same author&#x27;s new version of the map, built for 1.30.</li><li>Before the switch I&#x27;ll check that our custom changes work with the new terrain.</li><li>I&#x27;ll make another post with a date, what you need to download, and whether we need a wipe.</li></ul><p><strong>Expected downtime</strong></p><ul><li>The server is now locked while I work on it.</li><li>I hope to have the changes tuned and tested by Saturday, October 24 so we can playtest during the weekend.</li><li>Playtest will be password-protected and the password shared on Discord.</li></ul>]]></description>
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<title>Announcement: The Zone is open again</title>
<link>https://nomadsgaming.com/pripyat/#news-2026-10-21-dayz-1-30</link>
<guid isPermaLink="true">https://nomadsgaming.com/pripyat/#news-2026-10-21-dayz-1-30</guid>
<pubDate>Wed, 21 Oct 2026 18:00:00 -0400</pubDate>
<category>Announcement</category>
<description><![CDATA[<p>Welcome back, stalker. For a week the lights were off. Bohemia pushed their 1.30 update, the mods were updated, and the server sat dead because I was busy. That&#x27;s all fixed now. Your characters, bases and stashes are all still there.</p><p><strong>Joining</strong></p><ul><li>Join through the DZSA Launcher and let it update your mods. The auto-run mod has a new name, <em>UnlimitedALe</em>.</li><li>You don&#x27;t need the Badlands DLC. None of its content is used on this server.</li></ul><p><strong>What&#x27;s new</strong></p><ul><li>The Apocalypse Mustang is out there somewhere. Only two exist at a time.</li><li>New vehicles now spawn with manual gearboxes. The Humvee is the only exception.</li><li>New weapon colors from 1.30: CZ527, SKS and Mosin variants, a tan Mlock, plus the police baton.</li><li>Melee attacks cost stamina again. Running, sprinting and climbing stay unlimited.</li></ul><p><strong>News from my bunker</strong></p><ul><li>From now on I post the news myself on <a href="https://nomadsgaming.com/pripyat/" target="_blank" rel="noopener">the website</a> and to our Discord.</li><li>You can follow in any feed reader with the <a href="https://nomadsgaming.com/pripyat/feed.xml" target="_blank" rel="noopener">RSS feed</a>.</li></ul><p>Problems? Bring them to the Discord.</p>]]></description>
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